My personal blog: Currently focusing on AI methods applied to Kinect sensor data.
Oh please do release a version this week. That would be great.Regarding you question. I want to use it for gesture / touch input on a normal table and your project could came just perfect :)
Hence, I need for touch input also a good touch detection I want to have the possiblity to map touches to different hands for multiple gestures. For instance Hand1-2 touch points + Hand2-3 touch points is different from 1 Hand with 5 touch points.Buy even if your project would not support this right out of the box i would try to improve it for my needs :)
You have a great project! Are you a PhD Student in CH? Maybe we could exchange private emails, because I am also interested in this topic.
Hi Stefan,currently I do some prototyping on gesture recognition based on skeleton points, so I'm interested in any solid approaches. For that I'm really looking forward to have a look at your project!By the way: very impressive coding! If this is the outcome of reading Uncle Bob's "CleanCode", I know what to do (haven't read it yet, shame on me) ...
@Anonymous 1: I have to see how far I get on the weekend. Can't promise it yet. I'm also not sure if it can be used to find touch points on a table. Maybe if you'd position the kinect right on top of the table and set the depth segment to the area right above the surface. We will see :)@Anonymous 2: Thanks! You are almost right, I'm Swiss and I used to be a student. I have a MSc in Computer Science, but am working for a private company now. My Kinect experiments are taking place in my free time. You are welcome to contact me at email@example.com@rzddr: Thanks! I can really recommend the book. I especially like his views of software craftmanship.Regards,Stefan
I'm using similar hand tracking as well as head tracking for my university project,good work with your code :)http://www.youtube.com/watch?v=zSoysChziF8
Hi philipThanks for your comment!I had a look at your video, what are you using as surface? Glass and paper underneath?